Enhanced Aircraft Armor: Damage from AA shell explosion -25%.Close-quarters Specialist: Secondary battery firing range +20% Maximum dispersion of secondary battery shells -30%.With the skill mastered the damage reduction will be 45-15=30%) For example, the target’s torpedo protection damage reduction is 45%. Proximity Fuze: Torpedo protection damage reduction -10% (The torpedo protection reduction from the skill is an absolute value.Bombers Flight Control: Bombers’ cruising speed +5% Skip-bombers’ cruising speed +5%.Interceptor: Patrol Fighters consumable replaced with the Interceptor consumable with the following features: Action radius +10% Invulnerable to enemy fighters Cannot attack enemy fighters Cannot spot enemy ships.Survivability Expert: Aircraft HP for each ship tier +25 (Enhanced skill: Aircraft HP for each ship tier +30).Aircraft Armor: Continuous damage from AA mounts -10% (Enhanced skill: Continuous damage from AA mounts -11.5%).Demolition Expert: Chances of HE rockets causing a fire on target +1% (Enhanced skill: Chances of HE rockets causing a fire on target +2%) Chances of HE bombs causing a fire on target +5% (Enhanced skill: Chances of HE bombs causing a fire on target +6%).Enhanced Armor-piercing ammunition: AP rockets and bombs maximum damage +3%.Sight Stabilization: Squadron aiming speed +7.5%.Patrol Group Leader: Number of Patrol Fighter and Interceptor consumables +1.Secondary Armament Expert: Continuous AA damage +10% Damage from AA shell explosions +10% Secondary battery reload time -10%.Repair Specialist: Number of the Repair consumable +1 Action time of the Repair consumable +10%.Swift Fish: Aerial torpedo speed +5% (Enhanced skill: Aerial torpedo speed +7%).Torpedo Bomber: Torpedo arming distance -10%.Search and Destroy: Patrol Fighters’ action radius +10%.Direction Center for Fighters: When the Fighter consumable is activated, an additional aircraft is launched The skill affects only the carrier’s consumables.Air Supremacy: Aircraft restoration time -5%.Engine Techie: Reload time of the Engine Cooling consumable -20%.Improved Engine Boost: Engine boost time +10% (Enhanced skill: Engine boost time +12.5%).Last Gasp: Completely restores the engine boost for the last attack flight of the aircraft carrier’s planes.The skillsīefore going through the builds, it might be better to know what skill does what. update: Changed all the names so that it fits the in-game name of the skills and modified the build for Hakuryu, added a custom build for Ark Royal and Erich Loewenhardt. Just so that things are a bit clearer, when I list the different skills of a build, I list them in the order I would pick them but, outside of the first 4 skills, feel free to take them in the order that you prefer. I will go through each nation and if needed, the specific builds that will be more optimal for Premiums. As such, I thought that it might be wise to share my own planned builds for Aircraft Carriers so that you can have something to work with when the Update arrives. With the upcoming commander skill rework, I actually realize that outside of people like Gaishu or me, there aren’t many talented carrier players among the content creators. I’m not the cliché evil CV player that just plays them to ruin the fun of others, I simply like the playstyle. As someone constantly walking on the border between true neutral and chaotic neutral, I actually do enjoy playing carriers.
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